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Popstarter cover art files
Popstarter cover art files







  1. #Popstarter cover art files generator
  2. #Popstarter cover art files ps2
  3. #Popstarter cover art files download

added the ability to kill all threads so that conversions stop almost immediately when the cancel button is pressed added ability to convert VCD files back to BIN/CUE using pops2cue maintain what games have been converted in a session file in case the program is closed down mid conversion added ability to output a merged BIN/CUE file for use in emulators that do not support multi-track cue files added ability to automatically rename files to the latest format required by OPL (GAMEID.FILENAME) using the OPLM database added ability to choose what files the program generates (VCD, ART or BIN)

#Popstarter cover art files download

added ability to choose what artwork to download via the preferences menu added ability to download artwork from the OPLM Cover database (thank you danielb) working directory is cleaned out on start and exit of the program working directory file management has been rewritten to take us less space during conversions all disk read/writes are done on separate threads to prevent the GUI locking up when disk activity is high added ability to choose how many games to convert at once via the preferences menu (3 is the default) conversion process is now multi-threaded so you can convert multiple games at once added extra debug info when popstocue failed to convert VCD to BIN (normally due to the VCD being generated with an invalid CUE file) added extra debug info when files fail to get deleted added character limit of 32 characters to game name when renaming to work with the latest version of OPL (due to OPL restriction) fixed bug where psxvcd would not discover cue file when selecting bin files to convert fixed bug where binmerge.exe was adding extra bytes to the merged bin file fixed bug where audio in a multiple bin cue was out of sync by 2 seconds fixed bug where files in working directories were not deleted if marked as read only fixed bug where communication between threads sometimes threw an exception and crashed the program fixed bug where invalid cues were sometimes being processed instead of throwing an error fixed bug where files were being renamed even if renamed VCDs was unchecked fixed bug where network paths had the backslashes stripped from the start of the path moved custom paths to the preferences window artwork folder structure changed so artwork matches the filename

popstarter cover art files

removed the ability to rename VCD files automatically to conform with OPL - this should be done in OPL Manager

#Popstarter cover art files generator

removed the cfg file generator as this file is not needed since OPL 1036_DB removed the copying of ELF files since OPL 1036_DB and newer no longer needs this file Rename "conf_elm.cfg" to "conf_apps.cfg"). (To use it with Official Beta revisions release or latest stable OPL 0.9.3

  • If you are using OPL Daily Builds you can use this tool to generate a "conf_elm.cfg" file that can be used to play PS1 games directly from OPL.
  • #Popstarter cover art files ps2

    Once done all you need to do is transfer the files to your PS2 or USB (You can use RadHostClient).

    popstarter cover art files

    This means the game audio is not lost on games like Tekken. This tool will also fix the issue where games have multiple bin/cue tracks by merging them into one track.All unzipping and decompressing is done automatically.Then simply choose how you will be playing these games (via USB, Internal HDD or over SMB) and the program will rename and store the final VCD and ELF file in the correct format and location.

    popstarter cover art files

    You can add multiple files in almost any format (.zip.This application will help with converting PS1 games images (.zip.









    Popstarter cover art files